Google Scholar          DBLP Bibliography

 


Disclaimer: This site contains pdf files of articles that are covered by copyright. You may browse the articles at your convenience in the same way as you may read a journal or conference proceedings in a public library. Retrieving, copying, distributing these files, entirely or in parts, may violate copyright protection laws.


 

2016

 

  • Jan Bender and Dan Koschier, "Divergence-Free SPH for Incompressible and Viscous Fluids", IEEE Transactions on Visualization and Computer Graphics, 2016, accepted
  • Martin Knuth, Jan Bender, Michael Goesele and Arjan Kuijper, "Deferred Warping", IEEE Computer Graphics and Applications, 2016

PDF BibTex

 

2015

 

PDF BibTex

PDF BibTex Source Code

Preprint BibTex

 

2014

 

PDF BibTex

PDF BibTex Source Code

PDF BibTex

PDF BibTex Source Code

PDF BibTex

Preprint BibTex Source Code

PDF BibTex

 

2013

 

PDF BibTex

PDF BibTex

PDF BibTex

PDF BibTex

PDF BibTex

PDF BibTex Source Code

PDF BibTex

Preprint BibTex

 

2012

 

  • Jan Bender and Crispin Deul, "Efficient cloth simulation using an adaptive finite element method", Virtual Reality Interactions and Physical Simulations (VRIPhys), Darmstadt, December 6-7, 2012

PDF BibTex

PDF BibTex

 

2011

 

  • Jan Bender, Raphael Diziol and Daniel Bayer, "Simulating inextensible cloth using locking-free triangle meshes", Virtual Reality Interactions and Physical Simulations (VRIPhys), Lyon, December 5-6, 2011

PDF BibTex

PDF BibTex

ACM, (2011) This is the author’s version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definite version will be published in Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation (2011).

 

2009

 

  • Jan Bender, Daniel Bayer and Raphael Diziol, "Dynamic simulation of inextensible cloth", In IADIS International Journal on Computer Science and Information Systems, Vol. 4, No. 2, pp. 86-102, 2009

PDF BibTex

PDF BibTex

  • Daniel Bayer, Raphael Diziol and Jan Bender, "Optimized impulse-based dynamic simulation", Virtual Reality Interactions and Physical Simulations (VRIPhys), Karlsruhe, November 5-6, 2009

PDF BibTex

  • Daniel Bayer, Jan Bender and Raphael Diziol, "Impulse-based dynamic simulation on the GPU", Computer Graphics and Visualization (CGV 2009) - IADIS Multi Conference on Computer Science and Information Systems, Algarve 2009

PDF BibTex

PDF BibTex

 

2008

 

PDF BibTex

  • Jan Bender, "Design of a dynamic simulation system for VR applications", Technical Report 2008-13

PDF BibTex

  • Daniel Bayer and Jan Bender, "Vergleich der impulsbasierten Dynamiksimulation mit der Lagrange-Faktoren-Methode", 5. Workshop "Virtuelle und Erweiterte Realität der Fachgruppe VR/AR", 2008

PDF BibTex

PDF BibTex

PDF BibTex

 

2007

 

  • Jan Bender, "Impulsbasierte Dynamiksimulation von Mehrkörpersystemen in der virtuellen Realität", In GI-Edition Lecture Notes in Informatics (LNI) - Ausgezeichnete Informatikdissertationen 2007

PDF BibTex

PDF BibTex

  • Jan Bender, "Impulsbasierte Dynamiksimulation von Mehrkörpersystemen in der virtuellen Realität", PhD thesis, University of Karlsruhe, February, 2007

PDF BibTex

 

2006

 

PDF BibTex

PDF BibTex

 

2005

 

  • Jan Bender, Dieter Finkenzeller and Alfred Schmitt, "An impulse-based dynamic simulation system for VR applications", In Proceedings of Virtual Concept 2005

PDF BibTex

  • Alfred Schmitt, Jan Bender and Hartmut Prautzsch, "Impulse-Based Dynamic Simulation of Higher Order and Numerical Results", Technical Report 2005-21

PDF BibTex

  • Alfred Schmitt, Jan Bender and Hartmut Prautzsch, "On the Convergence and Correctness of Impulse-Based Dynamic Simulation", Technical Report 2005-17

PDF BibTex

  • Alfred Schmitt and Jan Bender, "Impulse-Based Dynamic Simulation of Multibody Systems: Numerical Comparison with Standard Methods", In Proceedings of Automation of Discrete Production Engineering 2005

PDF BibTex

PDF BibTex Project

 

2004

 

PDF BibTex Project

 

2003

 

  • Jan Bender, Matthias Baas and Alfred A. Schmitt, "Ein neues Verfahren für die mechanische Simulation in VR-Systemen und in der Robotik", 17. Symposium Simulationstechnik, ASIM 2003

PDF BibTex

  • Matthias Baas, Jan Bender, Dieter Finkenzeller, Bertrand Klimmek, Stefan Preuß and Sven Thüring, "Virtual Environments", Technical Report 2003-23