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2022
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- Dan Koschier, Jan Bender, Barbara Solenthaler, Matthias Teschner, "A Survey on SPH Methods in Computer Graphics", Computer Graphics Forum, 2022
- Stefan Rhys Jeske, Marek Simon, Oleksii Semenov, Jan Kruska, Oleg Mokrov, Rahul Sharma, Uwe Reisgen, Jan Bender, "Quantitative Evaluation of SPH in TIG Spot Welding", Computational Particle Mechanics, 2022
- Stefan Rhys Jeske, Jan Bender, Kirsten Bobzin, Hendrik Heinemann, Kevin Jasutyn, Marek Simon, Oleg Mokrov, Rahul Sharma, Uwe Reisgen, "Application and Benchmark of SPH for Modeling the Impact in Thermal Spraying", Computational Particle Mechanics, 2022
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2021
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- Han Shao, Tassilo Kugelstadt, Torsten Hädrich, Wojciech Palubicki, Jan Bender, Sören Pirk, Dominik L. Michels, "Accurately Solving Rod Dynamics with Graph Learning", Advances in Neural Information Processing Systems (NeurIPS), 2021
- Tassilo Kugelstadt, Jan Bender, José Antonio Fernández-Fernández, Stefan Rhys Jeske, Fabian Löschner, Andreas Longva, "Fast Corotated Elastic SPH Solids with Implicit Zero-Energy Mode Control", Proceedings of the ACM on Computer Graphics and Interactive Techniques, 2021, Best paper award (SCA)
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- Tassilo Kugelstadt, Andreas Longva, Nils Thuerey, Jan Bender, "Implicit Density Projection for Volume Conserving Liquids", IEEE Transactions on Visualization and Computer Graphics, 2021
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2020
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- Andreas Longva, Fabian Löschner, Tassilo Kugelstadt, José Antonio Fernández-Fernández, Jan Bender, "Higher-Order Finite Elements for Embedded Simulation", ACM Transactions on Graphics (SIGGRAPH Asia), 2020
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- Fabian Löschner, Andreas Longva, Stefan Jeske, Tassilo Kugelstadt, Jan Bender , "Higher-Order Time Integration for Deformable Solids", Computer Graphics Forum (SCA), 2020
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- Jan Bender, Tassilo Kugelstadt, Marcel Weiler, Dan Koschier, "Implicit Frictional Boundary Handling for SPH", IEEE Transactions on Visualization and Computer Graphics, 2020
- Han Shao, Tassilo Kugelstadt, Wojciech Palubicki, Jan Bender, Sören Pirk, Dominik L. Michels, "Accurately Solving Physical Systems with Graph Learning", arXiv, 2020
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2019
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- Jan Bender, Tassilo Kugelstadt, Marcel Weiler, Dan Koschier, "Volume Maps: An Implicit Boundary Representation for SPH", ACM SIGGRAPH Conference on Motion, Interaction and Games, 2019, Best paper award
- Christoph Gissler, Andreas Peer, Stefan Band, Jan Bender, Matthias Teschner, "Interlinked SPH Pressure Solvers for Strong Fluid-Rigid Coupling", ACM Transactions on Graphics, 2019
- Dan Koschier, Jan Bender, Barbara Solenthaler, Matthias Teschner, " Smoothed Particle Hydrodynamics for Physically-Based Simulation of Fluids and Solids", Eurographics Tutorial, 2019
- Jan Bender, Dan Koschier, Tassilo Kugelstadt and Marcel Weiler, "Turbulent Micropolar SPH Fluids with Foam", IEEE Transactions on Visualization and Computer Graphics, 2019
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- Jens Cornelis, Jan Bender, Christoph Gissler, Markus Ihmsen, Matthias Teschner, "An Optimized Source Term Formulation for Incompressible SPH", The Visual Computer, 2019
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2018
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- Tassilo Kugelstadt, Dan Koschier, Jan Bender, "Fast Corotated FEM using Operator Splitting", Computer Graphics Forum (SCA), 2018
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- Marcel Weiler, Dan Koschier, Magnus Brand and Jan Bender, "A Physically Consistent Implicit Viscosity Solver for SPH Fluids", Computer Graphics Forum (Eurographics), 2018
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- Crispin Deul, Tassilo Kugelstadt, Marcel Weiler, Jan Bender, "Direct Position-Based Solver for Stiff Rods", Computer Graphics Forum, 2018
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2017
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- Dan Koschier, Crispin Deul, Magnus Brand and Jan Bender, "An hp-Adaptive Discretization Algorithm for Signed Distance Field Generation", IEEE Transactions on Visualization and Computer Graphics, 2017
- Dan Koschier, Jan Bender and Nils Thuerey, "Robust eXtended Finite Elements for Complex Cutting of Deformables", ACM Transactions on Graphics 36(4) (SIGGRAPH 2017), Los Angeles, CA, USA
- Jan Bender, Dan Koschier, Tassilo Kugelstadt and Marcel Weiler, "A Micropolar Material Model for Turbulent SPH Fluids", In Proceedings of ACM SIGGRAPH / EUROGRAPHICS Symposium on Computer Animation (SCA), 2017, Best paper award
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- Dan Koschier and Jan Bender, "Density Maps for Improved SPH Boundary Handling", In Proceedings of ACM SIGGRAPH / EUROGRAPHICS Symposium on Computer Animation (SCA), 2017
- Jan Bender and Dan Koschier, "Divergence-Free SPH for Incompressible and Viscous Fluids", IEEE Transactions on Visualization and Computer Graphics, 2017
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- Jan Bender, Matthias Müller and Miles Macklin, "A Survey on Position Based Dynamics, 2017", In Tutorial Proceedings of Eurographics, 2017
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2016
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- Marcel Weiler, Dan Koschier and Jan Bender, "Projective Fluids", ACM SIGGRAPH Motion in Games, 2016
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- Matthias Müller, Jan Bender, Nuttapong Chentanez and Miles Macklin, "A Robust Method to Extract the Rotational Part of Deformations", ACM SIGGRAPH Motion in Games, 2016
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- Dan Koschier, Crispin Deul and Jan Bender, "Hierarchical hp-Adaptive Signed Distance Fields", In Proceedings of ACM SIGGRAPH / EUROGRAPHICS Symposium on Computer Animation (SCA), 2016
- Martin Knuth, Jan Bender, Michael Goesele and Arjan Kuijper, "Deferred Warping", IEEE Computer Graphics and Applications, 2016
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2015
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- Jan Bender and Dan Koschier, "Divergence-Free Smoothed Particle Hydrodynamics", In Proceedings of ACM SIGGRAPH / EUROGRAPHICS Symposium on Computer Animation (SCA), 2015
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- Jan Bender, Matthias Müller and Miles Macklin, "Position-Based Simulation Methods in Computer Graphics", In Tutorial Proceedings of Eurographics, 2015
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- Manuel Scholz, Jan Bender and Carsten Dachsbacher, "Real-Time Isosurface Extraction with View-Dependent Level of Detail and Applications", Computer Graphics Forum 34, 1, 2015
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2014
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- Martin Knuth, Christian Altenhofen, Arjan Kuijper and Jan Bender, "Efficient Self-Shadowing Using Image-Based Lighting on Glossy Surfaces", Vision, Modeling and Visualization, 2014
- Jan Bender, Dan Koschier, Patrick Charrier and Daniel Weber, "Position-Based Simulation of Continuous Materials", Computers & Graphics 44, 2014
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- Dan Koschier, Sebastian Lipponer and Jan Bender, "Adaptive Tetrahedral Meshes for Brittle Fracture Simulation", In Proceedings of ACM SIGGRAPH / EUROGRAPHICS Symposium on Computer Animation (SCA), 2014
- Crispin Deul, Patrick Charrier and Jan Bender, "Position-Based Rigid Body Dynamics", Computer Animation & Social Agents (CASA), 2014
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- Jan Bender, "Dynamiksimulation in der Computergraphik", Habilitationsschrift, KIT, 2014
- Jan Bender, Matthias Müller, Miguel A. Otaduy, Matthias Teschner and Miles Macklin, "A Survey on Position-Based Simulation Methods in Computer Graphics", Computer Graphics Forum 33, 6, 2014
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- Jan Bender, Kenny Erleben and Jeff Trinkle, "Interactive Simulation of Rigid Body Dynamics in Computer Graphics", Computer Graphics Forum 33, 1, 2014
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2013
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- Fabian Bauer, Martin Knuth and Jan Bender, "Screen-Space Ambient Occlusion Using A-buffer Techniques", IEEE Computer-Aided Design and Computer Graphics, 2013
- Crispin Deul and Jan Bender, "Physically-Based Character Skinning", Virtual Reality Interactions and Physical Simulations (VRIPhys), 2013
- Nikolas Schmitt, Martin Knuth, Jan Bender and Arjan Kuijper, "Multilevel Cloth Simulation using GPU Surface Sampling", Virtual Reality Interactions and Physical Simulations (VRIPhys), 2013
- Manuel Scholz, Jan Bender and Carsten Dachsbacher, "Level of Detail for Real-Time Volumetric Terrain Rendering", Vision, Modeling and Visualization, 2013, Best paper award
- Jan Bender, Daniel Weber and Raphael Diziol, "Fast and stable cloth simulation based on multi-resolution shape matching", Computers & Graphics 37, 8, 2013
- Jan Bender, Matthias Müller, Miguel A. Otaduy and Matthias Teschner, "Position-based Methods for the Simulation of Solid Objects in Computer Graphics", Eurographics STAR, 2013
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- Jan Bender and Crispin Deul, "Adaptive cloth simulation using corotational finite elements", Computers & Graphics 37, 7, 2013
- Daniel Weber, Jan Bender, Markus Schnoes, Andre Stork and Dieter Fellner, "Efficient GPU data structures and methods to solve sparse linear systems in dynamics applications", Computer Graphics Forum 32, 1, 2013, presented at Eurographics 2014
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2012
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- Jan Bender and Crispin Deul, "Efficient cloth simulation using an adaptive finite element method", Virtual Reality Interactions and Physical Simulations (VRIPhys), Darmstadt, December 6-7, 2012
- Jan Bender, Kenny Erleben, Jeff Trinkle and Erwin Coumans, "Interactive Simulation of Rigid Body Dynamics in Computer Graphics", STAR Proceedings of Eurographics, 2012
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2011
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- Jan Bender, Raphael Diziol and Daniel Bayer, "Simulating inextensible cloth using locking-free triangle meshes", Virtual Reality Interactions and Physical Simulations (VRIPhys), Lyon, December 5-6, 2011
- Raphael Diziol, Jan Bender and Daniel Bayer, "Robust Real-Time Deformation of Incompressible Surface Meshes", In Proceedings of ACM SIGGRAPH / EUROGRAPHICS Symposium on Computer Animation (SCA), 2011, Best paper award (Honorable Mention)
ACM, (2011) This is the author’s version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definite version will be published in Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation (2011).
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2009
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- Jan Bender, Daniel Bayer and Raphael Diziol, "Dynamic simulation of inextensible cloth", In IADIS International Journal on Computer Science and Information Systems, Vol. 4, No. 2, pp. 86-102, 2009
- Raphael Diziol, Daniel Bayer and Jan Bender, "Simulating Almost Incompressible Deformable Objects", Virtual Reality Interactions and Physical Simulations (VRIPhys), Karlsruhe, November 5-6, 2009
- Daniel Bayer, Raphael Diziol and Jan Bender, "Optimized impulse-based dynamic simulation", Virtual Reality Interactions and Physical Simulations (VRIPhys), Karlsruhe, November 5-6, 2009
- Daniel Bayer, Jan Bender and Raphael Diziol, "Impulse-based dynamic simulation on the GPU", Computer Graphics and Visualization (CGV 2009) - IADIS Multi Conference on Computer Science and Information Systems, Algarve 2009
- Raphael Diziol, Jan Bender and Daniel Bayer, "Volume Conserving Simulation of Deformable Bodies", Short Paper Proceedings of Eurographics, Munich, March 2009
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2008
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- Jan Bender and Daniel Bayer, "Parallel simulation of inextensible cloth", Virtual Reality Interactions and Physical Simulations (VRIPhys), Grenoble, November 13-14, 2008
- Jan Bender, "Design of a dynamic simulation system for VR applications", Technical Report 2008-13
- Daniel Bayer and Jan Bender, "Vergleich der impulsbasierten Dynamiksimulation mit der Lagrange-Faktoren-Methode", 5. Workshop "Virtuelle und Erweiterte Realität der Fachgruppe VR/AR", 2008
- Jan Bender and Daniel Bayer, "Impulse-based simulation of inextensible cloth", Computer Graphics and Visualization (CGV 2008) - IADIS Multi Conference on Computer Science and Information Systems, Amsterdam 2008
- Dieter Finkenzeller and Jan Bender, "Semantic representation of complex building structures", Computer Graphics and Visualization (CGV 2008) - IADIS Multi Conference on Computer Science and Information Systems, Amsterdam 2008
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2007
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- Jan Bender, "Impulsbasierte Dynamiksimulation von Mehrkörpersystemen in der virtuellen Realität", In GI-Edition Lecture Notes in Informatics (LNI) - Ausgezeichnete Informatikdissertationen 2007
- Jan Bender, "Impulse-based dynamic simulation in linear time", In Journal of Computer Animation and Virtual Worlds, John Wiley & Sons Ltd, 2007
- Jan Bender, "Impulsbasierte Dynamiksimulation von Mehrkörpersystemen in der virtuellen Realität", PhD thesis, University of Karlsruhe, February, 2007
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2006
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- Jan Bender and Alfred Schmitt, "Fast Dynamic Simulation of Multi-Body Systems Using Impulses", Virtual Reality Interactions and Physical Simulations (VRIPhys), Madrid, November 6-7, 2006
- Jan Bender and Alfred Schmitt, "Constraint-based collision and contact handling using impulses", In Proceedings of the 19th international conference on computer animation & social agents, Geneva (Switzerland), 5.-7. July 2006
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2005
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- Jan Bender, Dieter Finkenzeller and Alfred Schmitt, "An impulse-based dynamic simulation system for VR applications", In Proceedings of Virtual Concept 2005
- Alfred Schmitt, Jan Bender and Hartmut Prautzsch, "Impulse-Based Dynamic Simulation of Higher Order and Numerical Results", Technical Report 2005-21
- Alfred Schmitt, Jan Bender and Hartmut Prautzsch, "On the Convergence and Correctness of Impulse-Based Dynamic Simulation", Technical Report 2005-17
- Alfred Schmitt and Jan Bender, "Impulse-Based Dynamic Simulation of Multibody Systems: Numerical Comparison with Standard Methods", In Proceedings of Automation of Discrete Production Engineering 2005
- Dieter Finkenzeller, Jan Bender and Alfred Schmitt, "Feature-based decomposition of façades", In Proceedings of Virtual Concept 2005
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2004
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- Jan Bender, Dieter Finkenzeller and Peter Oel, "HW3D: A tool for interactive real-time 3D visualization in GIS supported flood modelling", In Proceedings of the 17th international conference on computer animation & social agents, Geneva (Switzerland), 7.-9. July 2004
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2003
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- Jan Bender, Matthias Baas and Alfred A. Schmitt, "Ein neues Verfahren für die mechanische Simulation in VR-Systemen und in der Robotik", 17. Symposium Simulationstechnik, ASIM 2003
- Matthias Baas, Jan Bender, Dieter Finkenzeller, Bertrand Klimmek, Stefan Preuß and Sven Thüring, "Virtual Environments", Technical Report 2003-23